AI Insights · Timothy · January 2022
Top 5 Otome Games Performance in Poland - Q4 2021
Explore the performance trends of the top 5 Otome games in Poland during Q4 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable trends among the top 5 Otome games in Poland, with varying performance in weekly downloads, revenue, and active users. Below we dive into the specifics for each game.
Love Story® My Romance Fantasy had a dynamic quarter. Weekly revenue showed a slight decline from around $823 at the end of September to approximately $540 by the end of December. Weekly downloads saw a significant rise, peaking at 2.9K in the last week of December. Active users also increased, reaching a high of 5.9K at the end of the quarter.
Obey Me! - Anime Otome Sim - experienced fluctuations in revenue, starting at $555 and peaking at $1.3K in mid-December. The game’s weekly downloads increased consistently, climbing from 267 at the beginning of October to around 528 by the end of December. Active users showed a steady rise, reaching 3.1K by the end of the year.
Dangerous Fellows - otome game had relatively low revenue, with a peak of $68 in late November. Weekly downloads fluctuated, starting at 23 at the end of September and peaking at 449 in mid-October, then stabilizing around 376 by the end of December. Active users showed a similar trend, peaking at 919 in mid-October before stabilizing around 763 at the end of December.
My Candy Love - Otome game saw a gradual increase in revenue, peaking at $558 in early November. Weekly downloads remained relatively stable, ranging between 250 and 374 throughout the quarter. Active users saw a slight decrease, from 8.3K at the end of September to around 6.6K by the end of December.
Finally, Tears of Themis demonstrated steady performance in revenue, peaking at $590 in late October. Weekly downloads showed a significant drop from 652 at the end of September to 225 by the end of December. Active users also decreased, from 3K at the end of September to around 1.7K by the end of December.
These insights come from Sensor Tower, where you can find more detailed information and trends about these top-performing Otome games.